Papers
1–3 of 3Research Paper·Mar 16, 2026
IRIS: Intersection-aware Ray-based Implicit Editable Scenes
Neural Radiance Fields achieve high-fidelity scene representation but suffer from costly training and rendering, while 3D Gaussian splatting offers real-time performance with strong empirical results....
8.0 viabilityHas code
Research Paper·Mar 13, 2026
Catalyst4D: High-Fidelity 3D-to-4D Scene Editing via Dynamic Propagation
Recent advances in 3D scene editing using NeRF and 3DGS enable high-quality static scene editing. In contrast, dynamic scene editing remains challenging, as methods that directly extend 2D diffusion m...
7.0 viability
Research Paper·Mar 18, 2026
Edit-As-Act: Goal-Regressive Planning for Open-Vocabulary 3D Indoor Scene Editing
Editing a 3D indoor scene from natural language is conceptually straightforward but technically challenging. Existing open-vocabulary systems often regenerate large portions of a scene or rely on imag...
7.0 viability