Humanoid Robotics

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Papers

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Research Paper·Mar 10, 2026

SCDP: Learning Humanoid Locomotion from Partial Observations via Mixed-Observation Distillation

Distilling humanoid locomotion control from offline datasets into deployable policies remains a challenge, as existing methods rely on privileged full-body states that require complex and often unreli...

8.0 viability
Research Paper·Mar 12, 2026

$Ψ_0$: An Open Foundation Model Towards Universal Humanoid Loco-Manipulation

We introduce $Ψ_0$ (Psi-Zero), an open foundation model to address challenging humanoid loco-manipulation tasks. While existing approaches often attempt to address this fundamental problem by co-train...

8.0 viability
Research Paper·Feb 17, 2026

Perceptive Humanoid Parkour: Chaining Dynamic Human Skills via Motion Matching

While recent advances in humanoid locomotion have achieved stable walking on varied terrains, capturing the agility and adaptivity of highly dynamic human motions remains an open challenge. In particu...

7.0 viability
Research Paper·Mar 12, 2026

SPARK: Skeleton-Parameter Aligned Retargeting on Humanoid Robots with Kinodynamic Trajectory Optimization

Human motion provides rich priors for training general-purpose humanoid control policies, but raw demonstrations are often incompatible with a robot's kinematics and dynamics, limiting their direct us...

7.0 viability
Research Paper·Mar 10, 2026

Kinodynamic Motion Retargeting for Humanoid Locomotion via Multi-Contact Whole-Body Trajectory Optimization

We present the KinoDynamic Motion Retargeting (KDMR) framework, a novel approach for humanoid locomotion that models the retargeting process as a multi-contact, whole-body trajectory optimization prob...

7.0 viability
Research Paper·Mar 10, 2026

ZeroWBC: Learning Natural Visuomotor Humanoid Control Directly from Human Egocentric Video

Achieving versatile and naturalistic whole-body control for humanoid robot scene-interaction remains a significant challenge. While some recent works have demonstrated autonomous humanoid interactive ...

7.0 viability
Research Paper·Feb 9, 2026

Learning Human-Like Badminton Skills for Humanoid Robots

Realizing versatile and human-like performance in high-demand sports like badminton remains a formidable challenge for humanoid robotics. Unlike standard locomotion or static manipulation, this task d...

6.0 viability
Research Paper·Mar 11, 2026

Learning to Assist: Physics-Grounded Human-Human Control via Multi-Agent Reinforcement Learning

Humanoid robotics has strong potential to transform daily service and caregiving applications. Although recent advances in general motion tracking within physics engines (GMT) have enabled virtual cha...

5.0 viability
Research Paper·Mar 11, 2026

Cybo-Waiter: A Physical Agentic Framework for Humanoid Whole-Body Locomotion-Manipulation

Robots are increasingly expected to execute open ended natural language requests in human environments, which demands reliable long horizon execution under partial observability. This is especially ch...

3.0 viability